<?xml version="1.0"?>

<rss version="2.0">
    <channel>
        <title>interchangeable parts</title>
        <link>http://www.northcountrynotes.org/jason-rohrer/worklog/</link>
        <description>Jason Rohrer's journal of inventions and ideas</description>
        

            <item>
                 <title>New game:  Primrose</title>
                 <link>http://www.northcountrynotes.org/jason-rohrer/worklog/seedBlogs.php?action=display_post&amp;post_id=jcr13_1235402754_0&amp;show_author=0&amp;show_date=1</link>
                 <description>A simultaneous release on the iPhone App Store and on Mac, Windows, and GNU/Linux:&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://primrose.sourceforge.net&quot;&gt;http://primrose.sourceforge.net&lt;/a&gt;</description>
                 <pubDate>Mon, 23 Feb 2009 10:25:54 EST</pubDate>
            </item>
        

            <item>
                 <title>New Game:  Between</title>
                 <link>http://www.northcountrynotes.org/jason-rohrer/worklog/seedBlogs.php?action=display_post&amp;post_id=jcr13_1226618478_0&amp;show_author=0&amp;show_date=1</link>
                 <description>Being hosted at &lt;i&gt;Esquire&lt;/i&gt; as part of their December 2008 &amp;quot;Best and Brightest&amp;quot; feature:&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;&amp;quot;http://www.esquire.com/features/best-and-brightest-2008/rohrer-game&amp;quot;&quot;&gt;Between at Esquire&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Also check out the December print issue of &lt;i&gt;Esquire&lt;/i&gt; to read an &lt;a href=&quot;http://www.esquire.com/features/best-and-brightest-2008/future-of-video-game-design-1208&quot;&gt;in-depth article&lt;/a&gt; about my life and work.</description>
                 <pubDate>Thu, 13 Nov 2008 18:21:18 EST</pubDate>
            </item>
        

            <item>
                 <title>MUTE hits 1,000,000</title>
                 <link>http://www.northcountrynotes.org/jason-rohrer/worklog/seedBlogs.php?action=display_post&amp;post_id=jcr13_1225246996_0&amp;show_author=0&amp;show_date=1</link>
                 <description>As of today, &lt;a href=&quot;http://mute-net.sf.net&quot;&gt;MUTE&lt;/a&gt; has been downloaded 1,000,408 times.&lt;br /&gt;&lt;br /&gt;Strange feeling...</description>
                 <pubDate>Tue, 28 Oct 2008 22:23:17 EDT</pubDate>
            </item>
        

            <item>
                 <title>New Game Sketch:  Crude Oil</title>
                 <link>http://www.northcountrynotes.org/jason-rohrer/worklog/seedBlogs.php?action=display_post&amp;post_id=jcr13_1220710190_0&amp;show_author=0&amp;show_date=1</link>
                 <description>Just posted:&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.escapistmagazine.com/articles/view/editorials/gamedesignsketchbook/5215-Game-Design-Sketchbook-Crude-Oil&quot;&gt;Crude Oil&lt;/a&gt;</description>
                 <pubDate>Sat, 06 Sep 2008 10:09:50 EDT</pubDate>
            </item>
        

            <item>
                 <title>New Game Sketch:  i45hg</title>
                 <link>http://www.northcountrynotes.org/jason-rohrer/worklog/seedBlogs.php?action=display_post&amp;post_id=jcr13_1218262365_0&amp;show_author=0&amp;show_date=1</link>
                 <description>Just posted:&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.escapistmagazine.com/articles/view/editorials/gamedesignsketchbook/5123-Game-Design-Sketchbook-Testing-the-Limits-of-Single-Player&quot;&gt;Testing the Limits of Single-Player&lt;/a&gt;</description>
                 <pubDate>Sat, 09 Aug 2008 02:12:45 EDT</pubDate>
            </item>
        

            <item>
                 <title>New Game Sketch:  Regret</title>
                 <link>http://www.northcountrynotes.org/jason-rohrer/worklog/seedBlogs.php?action=display_post&amp;post_id=jcr13_1215917243_0&amp;show_author=0&amp;show_date=1</link>
                 <description>Just posted:&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.escapistmagazine.com/articles/view/editorials/gamedesignsketchbook/5037-Game-Design-Sketchbook-Regret&quot;&gt;Regret&lt;/a&gt;</description>
                 <pubDate>Sat, 12 Jul 2008 22:47:23 EDT</pubDate>
            </item>
        

            <item>
                 <title>New Game Sketch:  Immortality</title>
                 <link>http://www.northcountrynotes.org/jason-rohrer/worklog/seedBlogs.php?action=display_post&amp;post_id=jcr13_1213397587_0&amp;show_author=0&amp;show_date=1</link>
                 <description>Just posted today:&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.escapistmagazine.com/articles/view/editorials/gamedesignsketchbook/4966-Immortality&quot;&gt;Immortality&lt;/a&gt;</description>
                 <pubDate>Fri, 13 Jun 2008 18:53:07 EDT</pubDate>
            </item>
        

            <item>
                 <title>Two New Game Sketches</title>
                 <link>http://www.northcountrynotes.org/jason-rohrer/worklog/seedBlogs.php?action=display_post&amp;post_id=jcr13_1210361910_0&amp;show_author=0&amp;show_date=1</link>
                 <description>I missed posting about last month's &lt;i&gt;Escapist&lt;/i&gt; sketch, and this month's sketch has just been posted.&lt;br /&gt;&lt;br /&gt;Last month:  &lt;a href=&quot;http://www.escapistmagazine.com/articles/view/editorials/gamedesignsketchbook/3560-Game-Design-Sketchbook-Idealism&quot;&gt;Idealism&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This month:  &lt;a href=&quot;http://www.escapistmagazine.com/articles/view/editorials/gamedesignsketchbook/4882-Police-Brutality&quot;&gt;Police Brutality&lt;/a&gt;</description>
                 <pubDate>Fri, 09 May 2008 15:38:30 EDT</pubDate>
            </item>
        

            <item>
                 <title>New Game Sketch:  Perfectionism</title>
                 <link>http://www.northcountrynotes.org/jason-rohrer/worklog/seedBlogs.php?action=display_post&amp;post_id=jcr13_1205769678_0&amp;show_author=0&amp;show_date=1</link>
                 <description>I've been commissioned by &lt;i&gt;The Escapist&lt;/i&gt; to make monthly video game prototypes.  The first one can be downloaded here:  &lt;a href=&quot;http://www.escapistmagazine.com/articles/view/editorials/gamedesignsketchbook/3018-Game-Design-Sketchbook-Perfectionism&quot;&gt;Perfectionism&lt;/a&gt;</description>
                 <pubDate>Mon, 17 Mar 2008 12:01:18 EDT</pubDate>
            </item>
        

            <item>
                 <title>New game:  Gravitation</title>
                 <link>http://www.northcountrynotes.org/jason-rohrer/worklog/seedBlogs.php?action=display_post&amp;post_id=jcr13_1204499474_0&amp;show_author=0&amp;show_date=1</link>
                 <description>My new game, &lt;i&gt;Gravitation&lt;/i&gt;, has been released.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://hcsoftware.sf.net/gravitation&quot;&gt;http://hcsoftware.sf.net/gravitation&lt;/a&gt;</description>
                 <pubDate>Sun, 02 Mar 2008 18:11:14 EST</pubDate>
            </item>

    </channel>
</rss>
          
