Arthouse Games
by JPSaturday, July 28, 2007 [12:07 pm]

The medium that [games] are closest to is film

This is exactly the same mistake that Ebert makes: judgment based purely on appearances rather than the true qualities of the work itself, which for games means interactivity. There are no serious criticisms of games that do not take interactivity into account.

The film-game comparison is only skin deep unless the game designer has deliberately adopted film tropes (some do, but plenty don't). Designers trying to take a shortcut to cultural legitimacy by aping cinema have helped create this vector of criticism from people like Ebert, and it will be hard to live down.

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