Arthouse Games
by Sean BaptisteSunday, January 14, 2007 [2:34 pm]

Ultimately the honesty and impact of this festival has been thoroughly compromised. It is, after all, the Guerilla Gamemaker Competition. That one game was accepted and then deemed too guerilla does not speak well for it's handling or understanding of the medium. Participating in what is basically a mock festival pretending to be edgy and independent has fundementally no meaning whatsoever. It, in the end, merely bolsters the organizers into believing that their choice was the right one. I ask that you please reconsider and put your efforts into a festival that does matter. Slamdance was wrong to do what they did and they don't deserve to be left off the hook for this.

[Link]


[Home] [Account]

RSS 2.0

General Info:
--Mission
--What is Art?
--Reading List
--The Images
--Game Submissions

Older Stories:
--Review: Paradroid
--Interview: Rod Humble
--Artgame: The Marriage
--Interview: Jonathan Blow
--Exclusive Preview: Braid
[16 in Archive]

Other Sites:
--Necessary Games
--The Artful Gamer
--Action Button
--A Theory of Fun
--Lost Garden
--IndieGames Blog (new)
--Indy Gamer Blog (old)
--TIG Source
--Game Tunnel



Public Domain Dedication All content on this site is placed in the Public Domain.